What I can build for you

Creative Services

Beyond websites, I help brands build the visual world around them: the identity they are recognised by, the 3D pieces that make them stand out, and the interactive experiences that make people stay.

Looking for web design & development? See my web projects →

Service 01

Brand Identity

I design brand systems that hold up everywhere, from a favicon to a billboard. Depending on what you actually need, we can work on the logo only , a complete branding package, or a full brand manual with the rules to keep it consistent over time.

Logo Design

Just the mark, done right.

For brands that already know who they are and only need a memorable symbol.

  • Primary logo + secondary variations
  • Isotype / icon version
  • Base color palette & typography
  • Files in SVG, AI, PNG & JPG
Popular

Full Branding

The complete visual system.

Everything you need to look consistent across your website, packaging and social media.

  • Everything in Logo Design
  • Extended palette & typographic scale
  • Patterns, textures & iconography
  • Social media & stationery templates
  • Presentation mockups

Brand Manual

The rulebook for your identity.

A guidelines document so any designer, agency or printer applies your brand correctly.

  • Logo usage, safe area & minimum size
  • Correct & incorrect applications
  • Color specs in HEX, RGB, CMYK & Pantone
  • Typography hierarchy & tone of voice
  • Real-world application examples
Tools IllustratorPhotoshopFigmaInkscapeBlender (3D mockups)
Service 02

3D Modeling & Animation

I model and animate everything in Blender , and finish the edit in Premiere Pro or CapCut , so what you get is not a raw render, but a piece ready to publish. I model products, objects and brand mascots, in low, mid or high poly depending on where the asset needs to live.

Products & Objects

Packaging, devices, props and product shots modeled and rendered for ads, e-commerce or landing pages.

Brand Mascots & Characters

3D mascots that give your brand a face, modeled, textured, rigged and posed for any channel.

Animation & Motion

Short loops, product animations and in-app assets, rendered in Blender and edited into final deliverables.

Level of detail

1 Low poly

Light, stylized meshes ready for the web, real-time engines and games.

2 Mid poly

The balance point: enough detail for marketing, still fast to load and render.

3 High poly

Photorealistic detail for hero renders, close-up product shots and print.

Pipeline Blender — modeling Blender — animation & render Premiere Pro / CapCut — edit
Service 03

Immersive Interactive Experiences

Mostly game design , interfaces that are part of the world instead of a layer on top of it, but the same thinking carries into web apps and fully themed interactive sites . I've built Focus Time , a productivity app based on methods that actually work and made accessible for neurodivergent users, especially people with ADHD, not just neurotypical ones. And on Nekoweb I build sites that behave like small games: a bootable OS simulator with draggable windows, custom-built down to the pixel for a single aesthetic, retro 00s and vaporwave.

Game UI & UX

HUDs, menus, inventories and onboarding flows designed for real-time feedback and readability under pressure. Built through game jams, where a tight deadline forces every screen to be understood at a glance.

Web Apps That Fit Real Brains

Products like Focus Time, a productivity app built on methods that genuinely work, and designed so they work for neurodivergent people too, especially users with ADHD, instead of assuming a neurotypical default.

Fully Themed Interactive Sites

My Nekoweb projects behave more like small games than websites: an OS simulator you boot up, drag windows around and explore. Every pixel is custom-built for one specific aesthetic, in this case retro 00s and vaporwave.

Playable Prototypes

Fast, jam-style concepts built to test a mechanic or an interaction before committing to production, plus scroll-driven storytelling and micro-interactions for the web.

Tools FigmaHTML / CSS / JSGSAPBlenderGame jamsNekowebAccessible UI

Games, apps & interactive sites

Not sure which one you need?

Tell me about your project and I'll recommend the right scope, no commitment.